Nina Williams
Tekken 3
Contrattacco | |
Comando | Nome Mossa |
1+3 | Arm Grab Flip |
2+4 | Lifting Toss |
u/f+1+2 | Neck Throw |
d/f,d/f+1 | Embracing Elbow Strike |
(1+3_2+4) | Rolling Triangle Lock |
(1+3_2+4) | Swinging Toss |
qcf+1+2 | Palm Strike |
= 3,4,3,1+2 | = Arm Bar |
= 2,3,4,2,2 | = Double Snap |
= 1,3+4,1,2,1+2 | = Neck Crusher |
= 1,2,4,3,1+2+3 | = Gale Tech Strech |
= 1,3,2,1 | = Standing Reverse Arm Lock |
= 3,1,4,1+2,1+2 | = Rear Gale Tech Falcon Wing |
= 2,1,3,4,1+2 | = Falling Reverse Arm Lock |
2+4 | Lifting Toss |
= 1,2,1 | = Shoulder Buster |
= 2,1,3 | = Arm Lock |
(WR_f,f,f)+3 | Leaping Heel Hold |
= 1,3,2+4,3+4,1+2 | = Achilles Tendon Lock |
= 3,1,4,2+4 | = Knee Cross Lock |
qcf+3+4 | Crab Claw |
= 3+4,3,4,1+2 | = Commando Arm Lock |
= 3+4,4,2,1+2 | = Heel Hold |
= 3,1,4,2+4 | = Knee Cross Lock |
= 1,3,2+4,3+4,1+2 | = Achilles Tendon Lock |
qcb+1+4 | Betrayer |
= 1,3,2,1 | = Standing Reverse Arm Lock |
= 3,1,4,1+2,1+2 | = Rear Gale Tech Falcon Wing |
= 2,1,3,4,1+2 | = Falling Reverse Arm Lock |
= 2,1,1+2,1+2+3 | = Twisted Nightmare |
= 1,3+4,1,2,1+2 | = Neck Crusher |
= 1,2,4,3,1+2+3 | = Gale Tech Strech |
(1+3_2+4) | Triangle Hold |
Mosse speciali | |
(d/f+1,2)_(WS+1,2) | Double Punch |
(1,2)_(BT 1_2,2) | Double Punch |
= 4 | = Bermuda Triangle |
= f+1+2 | = Blonde Bomb |
= 1,4 | = Biting Snake |
= d+3,4 | = Jail Crusher Kick |
= d+3,2 | = Jail Crusher Upper |
= 1,2,f+1+2 | = Punch Rush - Blonde Bomb |
b+1 | Killing Blade |
d/b+1 | Helping Hand |
f,f+1 | Assassin Dagger |
SS+1 | Snake Shot |
d+1,N+4 | Low Jab - Rising Kick |
(WS_f_f,f)+1+2 | Blonde Bomb |
SS+1+2 | Spiral Explosion |
2,1,4 | Twin Jab - Low Kick |
2,3 | Jab - Face Kick |
2,d+3,2 | Jab - Jail Crucher Upper |
2,d+3,4 | Jab - Jail Crucher |
2,4 | Jab - Roundhouse |
(FC_d)+2,4 | Low Jab - Toe Kick |
b+2,2 | Double Slap |
d/b+2 | Backhand Body Blow |
f,f+2 | Quick Panther Claw |
f,F+2 | Panther Claw |
SS+2 | Lift Shot |
d,d/f+2 | Shut Up |
3,4 | Head Ringer |
(qcf_f,f)+3 | Bad Habit |
(WR_f,f,f)+3 | Leaping Slash Kick |
3,3 | Spike Combo |
= 2 | = Upper |
= f+2 | = Delayed Upper |
= 4 | = High Kick |
= d+4 | = Shin Kick |
(FC_d)+3,2 | Low Spin Kick - Upper |
(FC_d)+3,N+4 | Low Spin Kick - High Kick |
(FC_D)+3,4 | Low Spin Kick - Shin Kick |
u/f,N,(d_d/b_d/f)+3,2 | Hop - Low Spin Kick - Upper |
u/f,N,(d_d/b_d/f)+3,3 | Hop - Low Spin Kick - Front Kick |
u/f,N,(d_d/b_d/f)+3,4 | Hop - Low Spin Kick - High Kick |
d/f+3,2 [~U_~D] | Creeping Snake - [Side Step] |
= <4 | = Roundhouse |
= d+3 | = Low Spin Kick |
= 2 | = Upper |
= 4 | = High Kick |
= 3 | = Face Kick |
= 1,4 | = Biting Snake |
d/f+3,1,2,f+1+2 | Assault - Blonde Bomb |
d/f+3,3,3 | Flash Kicks |
= 3 | = Low Kick |
= 4 | = Roundhouse |
= 1,2,f+1+2 | = Assault - Blonde Bomb |
d/f+3,4 | Mid Kick - Roundhouse |
(d,d/b+3_d/b+3+4) | Divine Cannon |
(d_d/f)+3+4 | Twisted Mind |
SS+4 | Heel Slicer |
(qcf_f,f)+4 | Flip Heel Kick |
d,d/f+4 | Wipe the Floor |
(FC_d)+4,1 [~U_~D] | Shin Kick - Spin Punch [Side Step] |
4,3 | Blonde Attack |
= 2 | = Upper |
= 4 | = High Kick |
= d+4 | = Shin Kick |
u/f+4,3,4 | Can Opener |
d/b+4 | Slicer - FCD |
d/b+4,3 | Slicer - Divine Cannon |
b+(1+3_2+4) | High and Mid Attack Reversal |
d+(1+3_2+4) | Low Parry |
u,u/b | Evasive Backflip |
= 3 | = Face Kick |
Mosse imparabili | |
d/b+1+2 | Hunting Swan |
= u,u | = Cancel |
qcf,D/B+2+3 | Evil Mist |
Tekken Tag Tournament
Contrattacco | |
Comando | Nome Mossa |
1+3 | Arm Grab Flip |
2+4 | Lifting Toss |
u/f+1+2 | Neck Throw |
d/f,d/f+1 | Embracing Elbow Strike |
(1+3_2+4) | Rolling Triangle Lock |
(1+3_2+4) | Swinging Toss |
qcf+1+2 | Palm Strike |
= 3,4,3,1+2 | = Arm Bar |
= 2,3,4,2,2 | = Double Snap |
= 1,3+4,1,2,1+2 | = Neck Crusher |
= 1,2,4,3,1+2+3 | = Gale Tech Strech |
= 1,3,2,1 | = Standing Reverse Arm Lock |
= 3,1,4,1+2,1+2 | = Rear Gale Tech Falcon Wing |
= 2,1,3,4,1+2 | = Falling Reverse Arm Lock |
2+4 | Lifting Toss |
= 1,2,1 | = Shoulder Buster |
= 2,1,3 | = Arm Lock |
(WR_f,f,f)+3 | Leaping Heel Hold |
= 1,3,2+4,3+4,1+2 | = Achilles Tendon Lock |
= 3,1,4,2+4 | = Knee Cross Lock |
qcf+3+4 | Crab Claw |
= 3+4,3,4,1+2 | = Commando Arm Lock |
= 3+4,4,2,1+2 | = Heel Hold |
= 3,1,4,2+4 | = Knee Cross Lock |
= 1,3,2+4,3+4,1+2 | = Achilles Tendon Lock |
qcb+1+4 | Betrayer |
= 1,3,2,1 | = Standing Reverse Arm Lock |
= 3,1,4,1+2,1+2 | = Rear Gale Tech Falcon Wing |
= 2,1,3,4,1+2 | = Falling Reverse Arm Lock |
= 2,1,1+2,1+2+3 | = Twisted Nightmare |
= 1,3+4,1,2,1+2 | = Neck Crusher |
= 1,2,4,3,1+2+3 | = Gale Tech Strech |
(1+3_2+4) | Triangle Hold |
Mosse speciali | |
(d/f+1,2)_(WS+1,2) | Double Punch |
(1,2)_(BT 1_2,2) | Double Punch |
= 4 | = Bermuda Triangle |
= f+1+2 | = Blonde Bomb |
= 1,4 | = Biting Snake |
= d+3,4 | = Jail Crusher Kick |
= d+3,2 | = Jail Crusher Upper |
= 1,2,f+1+2 | = Punch Rush - Blonde Bomb |
b+1 | Killing Blade |
d/b+1 | Helping Hand |
f,f+1 | Assassin Dagger |
SS+1 | Snake Shot |
d+1,N+4 | Low Jab - Rising Kick |
(WS_f_f,f)+1+2 | Blonde Bomb |
SS+1+2 | Spiral Explosion |
2,1,4 | Twin Jab - Low Kick |
2,3 | Jab - Face Kick |
2,d+3,2 | Jab - Jail Crucher Upper |
2,d+3,4 | Jab - Jail Crucher |
2,4 | Jab - Roundhouse |
(FC_d)+2,4 | Low Jab - Toe Kick |
b+2,2 | Double Slap |
d/b+2 | Backhand Body Blow |
f,f+2 | Quick Panther Claw |
f,F+2 | Panther Claw |
SS+2 | Lift Shot |
d,d/f+2 | Shut Up |
3,4 | Head Ringer |
(qcf_f,f)+3 | Bad Habit |
(WR_f,f,f)+3 | Leaping Slash Kick |
3,3 | Spike Combo |
= 2 | = Upper |
= f+2 | = Delayed Upper |
= 4 | = High Kick |
= d+4 | = Shin Kick |
(FC_d)+3,2 | Low Spin Kick - Upper |
(FC_d)+3,N+4 | Low Spin Kick - High Kick |
(FC_D)+3,4 | Low Spin Kick - Shin Kick |
u/f,N,(d_d/b_d/f)+3,2 | Hop - Low Spin Kick - Upper |
u/f,N,(d_d/b_d/f)+3,3 | Hop - Low Spin Kick - Front Kick |
u/f,N,(d_d/b_d/f)+3,4 | Hop - Low Spin Kick - High Kick |
d/f+3,2 [~U_~D] | Creeping Snake - [Side Step] |
= <4 | = Roundhouse |
= d+3 | = Low Spin Kick |
= 2 | = Upper |
= 4 | = High Kick |
= 3 | = Face Kick |
= 1,4 | = Biting Snake |
d/f+3,1,2,f+1+2 | Assault - Blonde Bomb |
d/f+3,3,3 | Flash Kicks |
= 3 | = Low Kick |
= 4 | = Roundhouse |
= 1,2,f+1+2 | = Assault - Blonde Bomb |
d/f+3,4 | Mid Kick - Roundhouse |
(d,d/b+3_d/b+3+4) | Divine Cannon |
(d_d/f)+3+4 | Twisted Mind |
SS+4 | Heel Slicer |
(qcf_f,f)+4 | Flip Heel Kick |
d,d/f+4 | Wipe the Floor |
(FC_d)+4,1 [~U_~D] | Shin Kick - Spin Punch [Side Step] |
4,3 | Blonde Attack |
= 2 | = Upper |
= 4 | = High Kick |
= d+4 | = Shin Kick |
u/f+4,3,4 | Can Opener |
d/b+4 | Slicer - FCD |
d/b+4,3 | Slicer - Divine Cannon |
b+(1+3_2+4) | High and Mid Attack Reversal |
d+(1+3_2+4) | Low Parry |
u,u/b | Evasive Backflip |
= 3 | = Face Kick |
Mosse imparabili | |
d/b+1+2 | Hunting Swan |
= u,u | = Cancel |
qcf,D/B+2+3 | Evil Mist |
Tekken 4
Contrattacco | |
Comando | Nome Mossa |
F+2+4 | Arm Grab Flip |
2+4 | Lifting Toss |
2+4~B | Revolving Elbow Strike |
(d/b+2+4_2+4~D) | Guillotine Choke |
u/f+1+2 | Neck Throw |
d/f,d/f+1 | Embracing Elbow Strike |
1+3+(u_d_b_f) | Position Change |
(F+2+4_2+4) | Rolling Triangle Lock |
(F+2+4_2+4) | Swinging Toss |
(F+2+4_2+4) | Triangle Hold |
Mosse speciali | |
(qcf+1+2_b+2+4) | Palm Strike |
= 3,4,3,1+2 | = Arm Bar |
= 2,3,4,2,2 | = Double Snap |
= 1,3+4,1,2,1+2 | = Neck Crusher |
= 1,2,4,3,1+2+3 | = Gale Tech Strech |
= 1,3,2,1 | = Standing Reverse Arm Lock |
= 3,1,4,1+2,1+2 | = Rear Gale Tech Falcon Wing |
= 2,1,3,4,1+2 | = Falling Reverse Arm Lock |
(b,f+3_WS+3_2,3_1,2,3):1+2 | Spider Knee - Double Snap |
= 1,3+4,1,2,1+2 | = Neck Crusher |
= 1,2,4,3,1+2+3 | = Gale Tech Strech |
2+4 | Lifting Toss |
= 1,2,1 | = Shoulder Buster |
= 2,1,3 | = Arm Lock |
(WR_f,f,f)+3 | Leaping Heel Hold |
= 1,3,2+4,3+4,1+2 | = Achilles Tendon Lock |
= 3,1,4,2+4 | = Knee Cross Lock |
u/f+3+4 | Quick Leap Heel Hold |
= 1,3,2+4,3+4,1+2 | = Achilles Tendon Lock |
= 3,1,4,2+4 | = Knee Cross Lock |
qcf+3+4 | Crab Claw |
= 3+4,3,4,1+2 | = Commando Arm Lock |
= 3+4,4,2,1+2 | = Heel Hold |
= 3,1,4,2+4 | = Knee Cross Lock |
= 1,3,2+4,3+4,1+2 | = Achilles Tendon Lock |
qcb+1+4 | Betrayer |
= 1,3,2,1 | = Standing Reverse Arm Lock |
= 3,1,4,1+2,1+2 | = Rear Gale Tech Falcon Wing |
= 2,1,3,4,1+2 | = Falling Reverse Arm Lock |
= 2,1,1+2,1+2+3 | = Twisted Nightmare |
= 1,3+4,1,2,1+2 | = Neck Crusher |
= 1,2,4,3,1+2+3 | = Gale Tech Strech |
Mosse imparabili | |
/f+1<2 | Double Punch |
WS+1<2 | Double Punch |
1<2 | Double Punch |
BT 1_2 | Double Punch |
= <3 | = Spider Knee |
= :1+2 | = Double Snap |
= <4 | = Bermuda Triangle |
= <f+1+2 | = Blonde Bomb |
= <1<4 | = Biting Snake |
= 1<2<f+1+2 | = Punch Rush - Blonde Bomb |
(d_FC)+1,2,4 | Twin Low Jabs - Toe Kick |
b+1 | Killing Blade |
f,f+1 | Assassin Dagger |
d/b,d,d/f+1 | Skull Splitter |
FC,d/b+1 | Helping Hand |
SS+1 | Snake Shot |
= ~F | = Crouch Dash |
= 1+2 | = Palm Grab |
= 3 | = Bad Habit |
= 4 | = Flip Heel Kick |
= d/b,d/b+2+3 | = Evil Mist |
= ~B | = Sway |
= 1+4 | = Betrayer |
SS+1,2 | Double Shot |
d+1,N+4 | Low Jab - Rising Kick |
1+4 | Ivory Cutter |
d/f+1+2 | Cross Blade |
(WS_f_f,f)+1+2 | Blonde Bomb |
SS+1+2 | Spiral Explosion |
2 | Straight Jab |
= <f+1+2 | = Blonde Bomb |
= <1<4 | = Jab - Low Kick |
= <3 | = Spider Knee |
= :1+2 | = Double Snap |
= <4 | = Roundhouse |
(FC_d)+2,4 | Low Jab - Toe Kick |
b+2,2 | Double Slap |
d/b+2 | Backhand Body Blow |
f,f+2 | Quick Panther Claw |
f,F+2 | Panther Claw |
SS+2 | Lift Shot |
d,d/f+2 | Shut Up |
3<4 | Head Ringer |
(qcf_f,f)+3 | Bad Habit |
(WR_f,f,f)+3 | Leaping Slash Kick |
3,3 | Spike Combo |
= 2 | = Upper |
= f+2 | = Delayed Upper |
= 4 | = High Kick |
= d+4 | = Shin Kick |
(FC_d)+3,2 | Low Spin Kick - Upper |
(FC_d)+3,N+4 | Low Spin Kick - High Kick |
(FC_D)+3,4 | Low Spin Kick - Shin Kick |
u/f,N,(d_d/b_d/f)+3,2 | Hop - Low Spin Kick - Upper |
u/f,N,(d_d/b_d/f)+3,3 | Hop - Low Spin Kick - Front Kick |
u/f,N,(d_d/b_d/f)+3,4 | Hop - Low Spin Kick - High Kick |
d/f+3<2 | Creeping Snake |
= [~U_~D] | = Side Step |
= ~2 | = Lift Shot |
= <4 | = Roundhouse |
= d+3 | = Low Spin Kick |
= 2 | = Upper |
= 4 | = High Kick |
= (~d_~d/f)+3,3 | = Spike Combo |
= 2 | = Upper |
= 4 | = High Kick |
= d+4 | = Shin Kick |
= (~d_~d/f)+3<4 | = Head Ringer |
= <3 | = Divine Cannon |
= <1<4 | = Biting Snake |
d/f+3<1 | Assault |
= [~U_~D] | = Side Step |
= ~2 | = Lift Shot |
= 2,f+1+2 | = Blonde Bomb |
d/f+3<3<3<4 | Flash Kicks - Roundhouse |
d/f+3<4 | Mid Kick - Roundhouse |
(d,d/b+3_d/b+3+4) | Divine Cannon |
(d_d/f)+3+4 | Twisted Mind |
b,f+3 | Spider Knee |
= :1+2 | = Double Snap |
WS+3 | Rising Spider Knee |
= :1+2 | = Double Snap |
b+4 | Stinger Heel |
SS+4 | Heel Slicer |
(qcf_f,f)+4 | Flip Heel Kick |
d,d/f+4 | Wipe the Floor |
(FC_d)+4,1 | Shin Kick - Spin Punch |
= [~U_~D] | = Side Step |
= ~2 | = Lift Shot |
D/F+4,N+1 | Low Shin Kick - Spin Punch |
= [~U_~D] | = Side Step |
= ~2 | = Lift Shot |
4,3 | Blonde Attack |
= 2 | = Upper |
= 4 | = High Kick |
= d+4 | = Shin Kick |
u/f+4,3,4 | Can Opener |
d/b+4 | Slicer |
d/b+4,3 | Slicer - Divine Cannon |
b+2+4 | High and Mid Attack Reversal |
b,b,u/b | Wall Jump |
Tekken 5
Contrattacco | |
Comando | Nome Mossa |
(1+3_F+1+3) | Arm Grab Flip |
(2+4_F+2+4) | Lifting Toss |
d/f,d/f+1 | Embracing Elbow Strike |
u/f+1+2 | Neck Throw |
2+4~B | Revolving Elbow Strike |
[F+] (1+3_2+4) | Rolling Triangle Lock |
[F+] (1+3_2+4) | Swinging Toss |
[F+] (1+3_2+4) | Triangle Hold |
Mosse speciali | |
(N_d/f_WS)+1<2 | Twin Palms |
= <3 | = Spider Knee |
= :1+2 | = Double Snap |
= <4 | = Head Ringer |
= <f+1+2 | = Blonde Bomb |
= <1<4 | = Biting Snake |
= 1<2<f+1+2 | = Punch Rush - Blonde Bomb |
1,4 | PK Combo |
= 1 | = Assassin Blade |
= 3 | = Deadly Scythe |
(d_FC)+1,2,4 | Twin Lows Toe Kick |
d+1,N+4 | Rising Kick Combo |
b+1 | Killing Blade |
b,f+1 | Skull Splitter |
u/f+1 | Blaze Stinger |
FC,b+1 | Helping Hand |
qcf+1 | |
SS+1 | Snake Shot |
= ~F | = Crouch Dash |
= ~B | = Sway |
SS+1,2 | Double Shot |
(f_f,f_WS)+1+2 | Blonde Bomb |
d/f+1+2 | Cross Blade |
b+1+2 | Palm Destruction |
SS+1+2 | Spiral Explosion |
1+4 | Ivory Cutter |
2<f+1+2 | Blonde Bomb Combo |
2<1<4 | Biting Snake |
2<3 | Spider Knee Combo |
= :1+2 | = Double Snap |
2<4 | Head Ringer Combo |
(FC_d)+2,4 | Toe Kick Combo |
f,f+2 | Sadistic Stab |
d/f+2 | Uppercut |
d,d/f+2 | Shut Up |
d/b+2 | Backhand Body Blow |
b+2,2 | Double Slap |
WS+2 | Spike Upper |
SS+2 | Lift Shot |
3 | Spike Kick |
= (~u_~d) | = Assassin Roll |
= 1+2 | = Spiral Explosion |
3,3 | Spike Combo |
= 2 | = Spike Upper |
= 4 | = Roundhouse |
= d+4 | = Shin Kick |
3<4 | Spike Head Ringer |
f+3 | Siren's Kiss |
(f,f_qcf)+3 | Bad Habit |
d/f+3<1 | Assault |
= [~U_~D] | = Side Step |
= 2,f+1+2 | = Blonde Bomb |
d/f+3<2 | Creeping Snake |
= [~U_~D] | = Side Step |
= <1<4 | = Biting Snake |
= <3 | = Divine Cannon |
= d+3 | = Low Spin Kick |
= 4 | = Roundhouse |
= 2 | = Spike Upper |
= <4 | = Head Ringer |
d/f+3<3<3<4 | Flash Kicks - Head Ringer |
d/f+3<4 | Flash Head Ringer |
(d_FC)+3,2 | Low Spin Kick - Spike Upper |
(d_FC)+3,N+4 | Low Spin Kick - Roundhouse |
(D_FC)+3,4 | Low Spin Kick - Shin Kick |
b+3,4 | Siren Assault |
= 3+4 | = Hunter |
= 4 | = Deadly Scythe |
(b,f_WS)+3 | Spider Knee |
= :1+2 | = Double Snap |
(u/f_u_u/b)+3 | Catapult Kick |
u/f,N,(d_d/b_d/f)+3 | Hop Low Spin Kick |
= 2 | = Spike Upper |
= 3 | = Front Kick |
= 4 | = Roundhouse |
(d,d/b+3_d/b+3+4) | Divine Cannon |
(d_d/f)+3+4 | Twisted Mind |
4 | Roundhouse |
= (~u_~d) | = Assassin Roll |
= 1+2 | = Spiral Explosion |
4,3 | Blonde Attack |
= 2 | = Spike Upper |
= 4 | = Roundhouse |
= d+4 | = Shin Kick |
f+4 | Whip Kick |
= <4 | = Double Whip |
= 3+4 | = Siren Assault |
= 4 | = Siren Slam |
(f,f_qcf)+4 | Flip Heel Kick |
d/f+4 | Front Kick |
(d_FC)+4,1 | Shin Kick - Spin Punch |
= [~U_~D] | = Side Step Cancel |
d,d/f+4 | Wipe the Floor |
d/b+4 | Slicer |
d/b+4,3 | Slicer - Divine Cannon |
b+4 | Stinger Heel |
(u/b_u_UF)+4 | Leaping Axe |
u/f+4,3,4 | Can Opener |
WS+4 | Rising Kick |
SS+4 | Heel Slicer |
b+2+4 | High and Mid Attack Reversal |
u,u/b | Evasive Backflip |
b,b,u/b | Wall Jump |
Mosse imparabili | |
d/b+1+2 | Hunting Swan |
= u,u | = Cancel |
qcf,d/b+2+3 | Evil Mist |
Tekken 5 Dark Resurrection
Contrattacco | |
Comando | Nome Mossa |
(1+3_F+1+3) | Arm Grab Flip |
(2+4_F+2+4) | Lifting Toss |
d/f,d/f+1 | Embracing Elbow Strike |
u/f+1+2 | Neck Throw |
2+4~B | Revolving Elbow Strike |
[F+] (1+3_2+4) | Rolling Triangle Lock |
[F+] (1+3_2+4) | Swinging Toss |
[F+] (1+3_2+4) | Triangle Hold |
Mosse speciali | |
(N_d/f_WS)+1<2 | Twin Palms |
= <3 | = Spider Knee |
= :1+2 | = Double Snap |
= <4 | = Head Ringer |
= <f+1+2 | = Blonde Bomb |
= <1<4 | = Biting Snake |
= 1<2<f+1+2 | = Punch Rush - Blonde Bomb |
1,4 | PK Combo |
= 1 | = Assassin Blade |
= 3 | = Deadly Scythe |
(d_FC)+1,2,4 | Twin Lows Toe Kick |
d+1,N+4 | Rising Kick Combo |
b+1 | Killing Blade |
b,f+1 | Skull Splitter |
u/f+1 | Blaze Stinger |
FC,b+1 | Helping Hand |
qcf+1 | |
SS+1 | Snake Shot |
= ~F | = Crouch Dash |
= ~B | = Sway |
SS+1,2 | Double Shot |
(f_f,f_WS)+1+2 | Blonde Bomb |
d/f+1+2 | Cross Blade |
b+1+2 | Palm Destruction |
SS+1+2 | Spiral Explosion |
1+4 | Ivory Cutter |
2<f+1+2 | Blonde Bomb Combo |
2<1<4 | Biting Snake |
2<3 | Spider Knee Combo |
= :1+2 | = Double Snap |
2<4 | Head Ringer Combo |
(FC_d)+2,4 | Toe Kick Combo |
f,f+2 | Sadistic Stab |
d/f+2 | Uppercut |
d,d/f+2 | Shut Up |
d/b+2 | Backhand Body Blow |
b+2,2 | Double Slap |
WS+2 | Spike Upper |
SS+2 | Lift Shot |
3 | Spike Kick |
= (~u_~d) | = Assassin Roll |
= 1+2 | = Spiral Explosion |
3,3 | Spike Combo |
= 2 | = Spike Upper |
= 4 | = Roundhouse |
= d+4 | = Shin Kick |
3<4 | Spike Head Ringer |
f+3 | Siren's Kiss |
(f,f_qcf)+3 | Bad Habit |
d/f+3<1 | Assault |
= [~U_~D] | = Side Step |
= 2,f+1+2 | = Blonde Bomb |
d/f+3<2 | Creeping Snake |
= [~U_~D] | = Side Step |
= <1<4 | = Biting Snake |
= <3 | = Divine Cannon |
= d+3 | = Low Spin Kick |
= 4 | = Roundhouse |
= 2 | = Spike Upper |
= <4 | = Head Ringer |
d/f+3<3<3<4 | Flash Kicks - Head Ringer |
d/f+3<4 | Flash Head Ringer |
(d_FC)+3,2 | Low Spin Kick - Spike Upper |
(d_FC)+3,N+4 | Low Spin Kick - Roundhouse |
(D_FC)+3,4 | Low Spin Kick - Shin Kick |
b+3,4 | Siren Assault |
= 3+4 | = Hunter |
= 4 | = Deadly Scythe |
(b,f_WS)+3 | Spider Knee |
= :1+2 | = Double Snap |
(u/f_u_u/b)+3 | Catapult Kick |
u/f,N,(d_d/b_d/f)+3 | Hop Low Spin Kick |
= 2 | = Spike Upper |
= 3 | = Front Kick |
= 4 | = Roundhouse |
(d,d/b+3_d/b+3+4) | Divine Cannon |
(d_d/f)+3+4 | Twisted Mind |
4 | Roundhouse |
= (~u_~d) | = Assassin Roll |
= 1+2 | = Spiral Explosion |
4,3 | Blonde Attack |
= 2 | = Spike Upper |
= 4 | = Roundhouse |
= d+4 | = Shin Kick |
f+4 | Whip Kick |
= <4 | = Double Whip |
= 3+4 | = Siren Assault |
= 4 | = Siren Slam |
(f,f_qcf)+4 | Flip Heel Kick |
d/f+4 | Front Kick |
(d_FC)+4,1 | Shin Kick - Spin Punch |
= [~U_~D] | = Side Step Cancel |
d,d/f+4 | Wipe the Floor |
d/b+4 | Slicer |
d/b+4,3 | Slicer - Divine Cannon |
b+4 | Stinger Heel |
(u/b_u_UF)+4 | Leaping Axe |
u/f+4,3,4 | Can Opener |
WS+4 | Rising Kick |
SS+4 | Heel Slicer |
b+2+4 | High and Mid Attack Reversal |
u,u/b | Evasive Backflip |
b,b,u/b | Wall Jump |
Mosse imparabili | |
d/b+1+2 | Hunting Swan |
= u,u | = Cancel |
qcf,d/b+2+3 | Evil Mist |